# RULES (Knife and Axe)

BLADE ACES COMPETITION RULES

Article I. Range

(a) A competition range must have five (5) lanes. One (1) for warm up, and four (4) for competition. Each lane has three (3) targets built to BLADE ACES standards and set to the correct height. (see Targets)

(b) Each lane must have the foul lines set at 2, 3, 4, 5, 6, 7, 8, 9 and 10 meters marked across each lane.

(c) Each lane must have the distances marked in feet running along the outside edge of each lane.

(d) Each lane should be as flat as possible.

Article II. Targets

(a) Targets must be a minimum of 50 cm (20”) in diameter.

(b) 2 types of targets are allowed:

(i) Log rounds cut with a smooth face and as free from knots as possible.

(ii) Targets made from 2x4s and/or 2x6s. These targets must be glued and compressed as tightly as possible. Each piece must be secured with a screw from the back.

(c) The Official Blade Aces target has a white 1” spade, diamond, club or heart in the center of the bullseye. There is no point value for this design element. However, it is used in case of tiebreakers in certain events. It is NOT a necessary element in the target design and can be added as a preference of the event organizers.

(d) The target crosshairs are not a necessary element of the target design. However, it is used to mark quadrants in certain events. It is NOT a necessary element in the target design and can be added as a preference of the event organizers.

(e) Each lane has 3 targets, to be hung in a V pattern. The middle one is set at a height of 127 cm (50”) from the ground to the center of the bulls-eye. The 2 outside targets are set at a height of 152 cm (60”) from the ground to the center of the bulls-eye.

(i) The face of each target is marked with 5 concentric rings.

(ii) The center of the target is marked with a 10cm ring, (worth 5 points), followed by:

1) 20cm ring (worth 4 points)

2) 30cm ring (worth 3 points)

3) 40 cm ring (worth 2 points)

4) 50 cm ring (worth 1 point)

(f) The highest ring that metal is touching (on the face) is the points scored. If the knife or axe cut the higher ring but has sunk underneath the face, it does not count.

(g) After the knives are thrown the scorer walks up to the target and calls out the score to the thrower. The thrower is not allowed to touch the knives/axes until they have agreed with the score. This is the only time that a thrower can contest the score. If the thrower wishes a different opinion, the Rangemaster is called over and gives the final score. Once the scores are written down the thrower can pull their knives or axes. If the thrower pulls their knife or axe before the scorekeeper has recorded the score, they points will be scored as zero (0).

Article III. Competition Entrance Fees

(a) The entry fee for any 3-DAY BLADE ACES Knife and Axe Championships is $100 for Youth, Junior, Senior and Amateur division. It is $150 for the Pro division. If you are competing as a Professional in one event, but Amateur in another, the fee is still $150.

(b) Costs for multi-event/multi-day championships will be announced at a later date.

(c) A late fee charge of $25 will be levied at the door on the 1st day of competition for registrations paid after 12:01 a.m. on the day of the event.

(d) Additional charges for Vegas Games, charity throws and fundraising events may apply during specific events. Organizer must publicly post these fees on registration forms for events if they apply.

Article IV. Competition Standards of Operation

**(a) The Blade Aces Organization shall have official competitions to be held in:**

(i) Las Vegas, Nevada (starting 2018) – Vegas Style Games

(ii) Huntsville, TX (starting 2018) – TSTKC Mountain Man Games; sponsored by Blade Aces

(iii) Sturgis Buffalo Chip, SD (starting 2018) – 9-day Amateur Knife & Ax Throwing Championships

(iv) Knoxville, TN (starting 2020) – Ace of Blades Olympiads

(b) The competitions will run between 2-10 days depending on the venue and the number and complexity of events being held.

Article V. Knives

(a) Knives must be a minimum length of 30.5 cm (12”) to a maximum length of 40.6 cm (16”) for rotational throwing and minimum length of 25.4 cm (10”) for No-spin and Golden/Silver Aces Events. The knives may be symmetrical or asymmetrical in shape.

(b) It is recommended that each knife weight at least 1 ounce per inch of length.

(c) Each thrower must have at least 3 identical knives to compete in the conventional and Golden/Silver aces competitions. Certain competitions may require 5.

(d) You may use different knives for different events. But each event must be completed with the same knives.

(e) Certain games may require the use of a “Bowie” or more traditional style of knife. These knives must be asymmetrical in shape and have an edge on only one side. They must have a handle made out of natural materials, such as bone, wood or leather.

(f) Gyro knives, knives with stabilizer fins, and short spears are not permitted.

Article VI. Axe

(a) Axe must have a metal head and a wooden, synthetic or metal handle.

(b) Axes with a secondary spiked head are permitted but only the main scoring edge will be counted.

(c) The handles must be a minimum of 30.48 cm (12”).

(d) The bladed (scoring) edge can be a maximum length of 10cm (4”)

(e) If an ax handle breaks during a throw, the thrower may use only two axes for the duration of the event entered.

(i) A score will be noted (by the scorekeeper) for a thrown ax that is reused before it is extracted from the target by the thrower.

(ii) A suitable replacement must be made before the thrower is allowed to compete in another event that requires three axes.

Article VII. KNIFE & AXE COMPETITIVE EVENTS

Section 7.01 PRECISION ROTATIONAL KNIFE THROWING

(a) Pro Division Knife

(i) The Pro division in the knife event is open to anyone who wishes to compete in the Pro division. If you have thrown a score higher than 200 in the Amateur or Professional division you must compete in the Pro division, unless you qualify for the Senior division.

(ii) Trophies and cash prizes are awarded to the top 3 throwers. The amount of the cash prizes is up to the people putting on the throw.

(iii) Pro Division throws from 5 distances:

1) 3 m (9’10”) (1 Spin)

2) 4 m (13’1”) (1 ½ Spin)

3) 5 m (16’5”) (2 Spin)

4) 6 m (19’8”) (2 ½ Spin)

5) 7 m (23’) (3 Spin)

(iv) Pro division is a 3 Target, 5 Distance, 4 Lane throw.

(v) The Pro division starts in the 1st lane at the 3-meter line.

1) 1 knife is thrown at each of the 3 targets, moving left to right. Knives are then scored, and the thrower moves back to the 4-meter line. Throw. Score. Move back to the 5-meter line. Throw. Score. Move back to the 6-meter line. Throw. Score. Move back to the 7-meter line. Throw. Score. This completes the first lane.

2) The thrower then moves to the next lane and repeats until a total of 4 lanes have been thrown.

3) Total points possible are 300.

(vi) You must have 3 approved identical knives to compete and you must use the same three knives for all distances.

(b) Amateur Knife

(i) The Amateur division in the knife division is open to anyone who has never thrown in a Blade Aces competition or has never thrown a score more than 200 points in any recognized knife throwing organization. (Since January of 2015) Once you score 200 or more points in a competition you must move to the Pro Division at the next competition. (Unless you are eligible to compete in the Seniors Division.)

(ii) Trophies are awarded to the top 3 throwers in each of the Amateur sub-divisions.

1) 0-99 points Novice Amateur

2) 100-199 points Intermediate Amateur

3) 200-240 points Expert Amateur (must move to Pro)

(iii) Amateur Division throws from 4 distances:

1) 2 m (6’7”) (½ Spin)

2) 3 m (9’10”) (1 Spin)

3) 4 m (13’1”) (1 ½ Spin)

4) 5 m (16’5”) (2 Spin)

(iv) Amateur division is a 3 Target, 4 Distance, 4 Lane throw.

1) The Amateur division starts in the 1st lane at the 2-meter line. 1 knife is thrown at each of the 3 targets, moving left to right. Knives are then scored, and the thrower moves back to the 3-meter line. Throw. Score. Move back to the 4-meter line. Throw. Score. Move back to the 5-meter line. Throw. Score. This completes the first lane.

2) The thrower then moves to the next lane and repeats until a total of 4 lanes have been thrown.

3) Total points possible are 240.

(v) You must have 3 approved identical knives to compete and you must use the same three knives for all distances.

(c) Senior Division Knife

(i) The Senior division is open to anyone over the age of 65, or anyone with health complications that would impede them from competing at a standard that would be deemed comparable to the average mean of competitors present in terms of strength, speed, agility, sensory perception, and mobility.

(ii) Trophies are awarded to the top 3 throwers in each of the Senior sub-divisions.

1) 0-99 points Novice Senior

2) 100-199 points Intermediate Senior

3) 200-240 points Expert Senior

(iii) Senior Division throws from 4 distances:

1) 2 m (6’7”) (½ Spin)

2) 3 m (9’10”) (1 Spin)

3) 4 m (13’1”) (1 ½ Spin)

4) 5 m (16’5”) (2 Spin)

(iv) Senior division is a 3 Target, 4 Distance, 4 Lane throw.

1) The Senior division starts in the 1st lane at the 2-meter line. 1 knife is thrown at each of the 3 targets, moving left to right. Knives are then scored, and the thrower moves back to the 3-meter line. Throw. Score. Move back to the 4-meter line. Throw. Score. Move back to the 5-meter line. Throw. Score. This completes the first lane.

2) The thrower then moves to the next lane and repeats until a total of 4 lanes have been thrown.

3) Total points possible are 240.

(v) You must have 3 approved identical knives to compete and you must use the same three knives for all distances.

(d) Youth Division Knife

(i) The Youth division is open to anyone between the ages of 12 and 16. They may choose to throw with the adults in the Pro or Amateur division.

(ii) Trophies are awarded to the top 3 throwers in each of the Youth sub-divisions.

1) 0-99 points Novice Youth

2) 100-199 points Intermediate Youth

3) 200-240 points Expert Youth (must throw Pro in next competition)

(iii) Youth Division throws from 4 distances: because variances in heights and growth during the adolescent years, Youth Division and Junior Division competitors may stand anywhere in front or behind the comparable adult foul lines as long as the knife/axe make the correct spin from that distance.

1) ½ Spin

2) 1 Spin

3) 1 ½ Spin

4) 2 Spin

(iv) Youth division is a 3 Target, 4 Distance, 4 Lane throw.

1) The Youth division starts in the 1st lane and throws from their 1/2 spin distance. 1 knife is thrown at each of the 3 targets, moving left to right. Knives are then scored, and the thrower moves back to the next distance for 1 spin. Throw. Score. Move back to the next distance for 1 1/2 spin. Throw. Score. Move back to the next distance for 2 spin. Throw. Score. This completes the first lane.

2) The thrower then moves to the next lane and repeats until a total of 4 lanes have been thrown.

3) Total points possible are 240.

(v) You must have 3 approved identical knives to compete and you must use the same three knives for all distances.

(e) Junior Division Knife

(i) The Junior division is open to anyone 11 years old and younger. They may choose to throw with the adults in the Pro division.

(ii) Trophies are awarded to the top 3 throwers in each of the Junior sub-divisions.

1) 0-99 points Novice Junior

2) 100-199 points Intermediate Junior

3) 200-240 points Expert Junior (must throw Pro in next competition)

(iii) Junior Division throws from 4 distances: because variances in heights and growth during the adolescent years, Youth Division and Junior Division competitors may stand anywhere in front or behind the comparable adult foul lines as long as the knife/axe make the correct spin from that distance.

1) ½ Spin

2) 1 Spin

3) 1 ½ Spin

4) 2 Spin

(iv) Junior division is a 3 Target, 4 Distance, 4 Lane throw.

1) The Junior division starts in the 1st lane and throws from their 1/2 spin distance. 1 knife is thrown at each of the 3 targets, moving left to right. Knives are then scored, and the thrower moves back to the next distance for 1 spin. Throw. Score. Move back to the next distance for 1 1/2 spin. Throw. Score. Move back to the next distance for 2 spin. Throw. Score. This completes the first lane.

2) The thrower then moves to the next lane and repeats until a total of 4 lanes have been thrown.

3) Total points possible are 240.

(v) You must have 3 approved identical knives to compete and you must use the same three knives for all distances.

Section 7.02 PRECISION AXE THROWING

(a) Pro Division Axe

(i) The Pro division in axe is open to anyone who wishes to compete in the Pro division. If you have thrown a score higher than 140 in the Amateur or Professional division you must compete in the Pro division unless you qualify for the Senior division.

(ii) Trophies and cash prizes are awarded to the top 3 throwers. The amount of the cash prizes is up to the people putting on the throw.

(iii) Pro Division throws from 5 distances:

1) 3 m (9’10”) (1 Spin)

2) 4 m (13’1”) (1 ½ Spin)

3) 5 m (16’5”) (2 Spin)

4) 7 m (23’) (2 ½ Spin)

5) 9 m (29’6”) (3 Spin)

(iv) Pro division is a 3 Target, 5 Distance, 4 Lane throw.

1) The Pro division starts in the 1st lane at the 3-meter line. 1 knife is thrown at each of the 3 targets, moving left to right. Knives are then scored, and the thrower moves back to the 4-meter line. Throw. Score. Move back to the 5-meter line. Throw. Score. Move back to the 7-meter line. Throw. Score. Move back to the 9-meter line. Throw. Score. This completes the first lane.

2) The thrower then moves to the next lane and repeats until a total of 4 lanes have been thrown.

3) Total points possible are 300.

(v) You must have 3 approved identical axes to compete and you must use the same three axes for all distances.

(b) Amateur Division Axe

(i) The Amateur division of axe throwing is open to anyone who has never thrown in a BLADE ACES competition before or has never thrown a score more than 140. (Since January of 2015) Once you score 140 or more points in a competition you must move to the Pro Division at the next competition. (Unless you are eligible to compete in the Seniors Division.)

(ii) Trophies are awarded to the top 3 throwers in each of the Amateur sub-divisions.

1) 0-99 points Novice Amateur

2) 100-139 points Intermediate Amateur

3) 140-180 points Expert Amateur (must move to Pro)

(iii) Amateur Division throws from 3 distances:

1) 3 m (9’10”) (1 Spin)

2) 4 m (13’1”) (1 ½ Spin)

3) 5 m (16’5”) (2 Spin)

(iv) Amateur division is a 3 Target, 3 Distance, 4 Lane throw.

1) The Amateur division starts in the 1st lane at the 3-meter line. 1 axe is thrown at each of the 3 targets, moving left to right. Axes are then scored, and the thrower moves back to the 4-meter line. Throw. Score. Move back to the 5-meter line. Throw. Score. This completes the first lane.

2) The thrower then moves to the next lane and repeats until a total of 4 lanes have been thrown.

3) Total points possible are 180.

(v) You must have 3 approved identical Axes to compete and you must use the same three axes for all distances.

(c) Senior Division Axe

(i) The Senior division is open to anyone over the age of 65, or anyone with health complications that would impede them from competing at a standard that would be deemed comparable to the average mean of competitors present in terms of strength, speed, agility, sensory perception, and mobility.

(ii) Trophies are awarded to the top 3 throwers in each of the Senior sub-divisions.

1) 0-99 points Novice Senior

2) 100-139 points Intermediate Senior

3) 140-180 points Expert Senior

(iii) Senior Division throws from 3 distances:

1) 3 m (9’10”) (1 Spin)

2) 4 m (13’1”) (1 ½ Spin)

3) 5 m (16’5”) (2 Spin)

(iv) Senior division is a 3 Target, 3 Distance, 4 Lane throw.

1) The Senior division starts in the 1st lane at the 3-meter line. 1 axe is thrown at each of the 3 targets, moving left to right. Axes are then scored, and the thrower moves back to the 4-meter line. Throw. Score. Move back to the 5-meter line. Throw. Score. This completes the first lane.

2) The thrower then moves to the next lane and repeats until a total of 4 lanes have been thrown.

3) Total points possible are 180.

(v) You must have 3 approved identical Axes to compete and you must use the same three axes for all distances.

(d) Youth Division Axe

(i) The Youth division is open to anyone 12 to 16 years old. They may choose to throw with the adults in the Pro division.

(ii) Trophies are awarded to the top 3 throwers in each of the Youth sub-divisions.

1) 0-99 points Novice Youth

2) 100-139 points Intermediate Youth

3) 140-180 points Expert Youth (must throw Pro in next competition)

(iii) Youth Division throws from 3 distances: because variances in heights and growth during the adolescent years, Youth Division and Junior Division competitors may stand anywhere in front or behind the comparable adult foul lines as long as the knife/axe make the correct spin from that distance.

1) 1 Spin

2) 1 ½ Spin

3) 2 Spin

(iv) Youth division is a 3 Target, 3 Distance, 4 Lane throw.

1) The Youth division starts in the 1st lane and throws from their 1 spin distance. 1 knife is thrown at each of the 3 targets, moving left to right. Move back to the next distance for 1 1/2 spin. Throw. Score. Move back to the next distance for 2 spin. Throw. Score. This completes the first lane.

2) The thrower then moves to the next lane and repeats until a total of 4 lanes have been thrown.

3) Total points possible are 180.

(v) You must have 3 approved identical Axe to compete and you must use the same three axes for all distances.

(e) Junior Division Axe

(i) The Junior division is open to anyone 11 years old and younger. They may choose to throw with the adults in the Pro division.

(ii) Trophies are awarded to the top 3 throwers in each of the Junior sub-divisions.

1) 0-99 points Novice Junior

2) 100-139 points Intermediate Junior

3) 140-180 points Expert Junior (must throw Pro in next competition)

(iii) Junior Division throws from 3 distances: because variances in heights and growth during the adolescent years, Youth Division and Junior Division competitors may stand anywhere in front or behind the comparable adult foul lines as long as the knife/axe make the correct spin from that distance.

1) 1 Spin

2) 1 ½ Spin

3) 2 Spin

(iv) Junior division is a 3 Target, 3 Distance, 4 Lane throw.

1) The Junior division starts in the 1st lane and throws from their 1 spin distance. 1 knife is thrown at each of the 3 targets, moving left to right. Move back to the next distance for 1 1/2 spin. Throw. Score. Move back to the next distance for 2 spin. Throw. Score. This completes the first lane.

2) The thrower then moves to the next lane and repeats until a total of 4 lanes have been thrown.

3) Total points possible are 180.

(v) You must have 3 approved identical Axe to compete and you must use the same three axes for all distances.

Section 7.03 Golden Aces Knife & Axe Throwing Events

(a) General Rules

(i) THROWING METHOD: ANY safe method of throwing, whether spin, half spin or no spin is allowable.

1) However, the thrower must be behind the foul lines as designated by the meter marks on each lane.

2) There will be no distinction between blade or handle throws as long as the knife point sticks in the target.

3) Safety is determined by whether or not the knife has a higher than 50% chance of sticking to the target using the technique used. A demonstration of the technique may be necessary prior to use if it is not rotational, half spin, no spin or military throw.

(ii) KNIFE LENGTH: The minimum length for knives is 25.4 cm (10 inches) with a maximum length of 16 (40.64) inches.

(iii) KNIFE WEIGHT: The minimum weight is 227 grams (8 oz.) is recommended with no maximum weight.

(iv) ACCESSORIES: Knives cannot have flights, resemble spears or have attachments that allow air to flow through the handle such as Aero Knives.

(v) TARGETS: Standard Blade Aces targets will have 10 cm or 4-inch center (worth 5 points), 20 cm ring (worth 4 points), a 30 cm outer ring (worth 3 points), a 40 cm ring (worth 2 points), and a 50 cm ring (worth 1 point).

1) If any part of the blade is seen touching the higher point ring, the corresponding point value is given. The tip of the knife must be in the target for the point to count.

2) ~~If a knife is in danger of falling off the target prior to scoring, the thrower can request the range master to have the point scored before thrower his/her next knife. ~~(revised 5/2018 by Advisory board)

3) If a knife or axe falls off the target before it is scored, the point value shall be a zero.

(b) GOLDEN ACES KNIFE – Professional Knife Throwing event

(i) The Golden Aces Event is a double elimination tournament for the Professional level (Expert Ranking or above). The throwers are matched according to numbers drawn randomly by a computer-generated, bracket system.

(ii) Amateur competitors may compete in the Golden Aces Pro Knife Event with approval from the Blade Aces Board. However, amateurs will not be given a handicap or extra points to equalize their scores to expert level.

(iii) Each set of throwers will compete against each other, throwing a round in one lane, with the winner moving up in the bracket. Once you have lost twice you are eliminated. The bracket is run until only one person is left.

(iv) Each round will consist of a total of 18 knives thrown.

(v) The thrower will throw 3 knives from each distance, one at each target, moving left to right.

(vi) The distances are:

1) 2 meters – front foot must be between 2 meters and 4 meters

2) 3 meters – front foot must be between 3 meters and 5 meters

3) 4 meters – front foot must be between 4 meters and 6 meters

4) 5 meters – front foot must be between 5 meters and 7 meters

5) 6 meters – front foot must be between 6 meters and 8 meters

6) 7 meters – front foot must be between 7 meters and 9 meters

(vii) Total possible points: 90

(viii) The last thrower remaining, wins.

(c) GOLDEN ACES AXE – Professional Axe Throwing event

(i) The Golden Aces Axe is a bracketed, double elimination tournament. The throwers are matched according to numbers drawn randomly by a computer-generated, bracket system.

(ii) Amateur competitors may compete in the Golden Aces Pro Knife Event with approval from the Blade Aces Board. However, amateurs will not be given a handicap or extra points to equalize their scores to expert level.

(iii) Each set of throwers will compete against each other, throwing a round in one lane, with the winner moving up in the bracket. Once you have lost twice you are eliminated. The bracket is run until only one person is left.

(iv) Each round will consist of a total of 15 axes thrown.

(v) The thrower will throw 3 axes from each distance, one at each target, moving left to right.

(vi) The distances are:

1) 3 m (9’10”) (1 Spin)

2) 4 m (13’1”) (1 ½ Spin)

3) 5 m (16’5”) (2 Spin)

4) 7 m (23’) (2 ½ Spin)

5) 9 m (29’6”) (3 Spin)

(vii) Total possible points: 75

(viii) The last thrower remaining, wins.

(d) SILVER ACES KNIFE – Amateur Knife Throwing Event

(i) The Silver Aces Event is a double elimination tournament for the Amateur level (below Expert Ranking). The throwers are matched according to numbers drawn randomly by a computer-generated, bracket system.

(ii) Each set of throwers will compete against each other, throwing a round in one lane, with the winner moving up in the bracket. Once you have lost twice you are eliminated. The bracket is run until only one person is left.

(iii) Each round will consist of a total of 12 knives thrown.

(iv) The thrower will throw 3 knives from each distance, one at each target, moving left to right.

(v) The distances are:

1) 2 meters – front foot must be between 2 meters and 4 meters

2) 3 meters – front foot must be between 3 meters and 5 meters

3) 4 meters – front foot must be between 4 meters and 6 meters

4) 5 meters – front foot must be between 5 meters and 7 meters

(vi) Total possible points: 60

(vii) The last thrower remaining, wins.

(e) SILVER ACES AXE – Amateur Axe Throwing Event

(i) The Silver Aces Axe is a bracketed, double elimination tournament. The throwers are matched according to numbers drawn randomly by a computer-generated, bracket system.

(ii) Each set of throwers will compete against each other, throwing a round in one lane, with the winner moving up in the bracket. Once you have lost twice you are eliminated. The bracket is run until only one person is left.

1) Each round will consist of a total of 9 axes thrown.

2) The thrower will throw 3 axes from each distance, one at each target, moving left to right.

3) The distances are:

a) 3 meters – front foot must be between 3 meters and 5 meters

b) 4 meters – front foot must be between 4 meters and 6 meters

c) 5 meters – front foot must be between 5 meters and 7 meters

(iii) Total possible points: 45

(iv) The last thrower remaining, wins.

# No Spin Knife Throwing

Article I. RULES OF PLAY

1) The event will consist of 60 throws from 5 distances: 3 throws per distance and 4 rounds.

2) The 3 targets are set to be thrown from left to right. Standard Blade Aces targets will be used along with traditional scoring with 5 points awarded to the center bulls-eye, 4 to the outer circle, etc. If a target is struck unintentionally and out of order it will count as zero (no score).

3) The knife must be thrown with a “No-Spin” technique, which means it completes an approximate ¼ rotation or less. In some cases, the knife’s handle will lead the knife on release. This is technically a larger rotation than a ¼ spin but since the knife was held by the handle, it is considered a no-spin or ¼ spin throw and is permissive. Since there are several techniques in performing a no-spin upon release, as long as the knife is held by the handle, and hits the target point first without a rotation greater than described above, it is permissible.

Article I. KNIVES

1) Three (3) near identical knives are needed for this event. The knives and the competitor’s technique will be approved beforehand by the Rangemaster on a practice lane to make sure the competitor’s technique is acceptable (must stick to target a minimum of 50% or 5 out of 10 times thrown) safe for viewers/competitors and that the knives stay within the following rules:

a. The knives used will not exceed 16” (40.64cm) long from tip to handle.

b. The minimum length is 10” (25.4cm) from tip to handle.

c. The minimum weight is 8oz (226g).

d. Bo Shuriken or Spikes longer than 10” (25.4cm) and less than 16” (40.64cm) in length and at least 5oz (141.7g) in total weight are also permitted and encouraged.

e. If the knife is untraditional or in question, the Rangemaster must approve the knife before the competition.

2) Handles are permitted on knives, Bo Shuriken and Spikes. Any material is acceptable: Tape, Sports Wrap, Paracord, and Twine with Epoxy coat, etc.

3) Gyro knives, Flying Knives, or any other knife that allows air to pass through the handle to hinder spin is not permitted.

a. Fletching, tassels, are also not permitted.

b. In addition, a length of cordage or chain cannot be attached to the knife to be thrown like a rope-dart.

4) Short spears are not permitted. The regulations for this event define a spear as over 13” (33.02cm) in length with a point/blade which length makes up for less than a third of the implements overall length.

Article II. GRIPS

1) The knife will be gripped by the handle. The point of the blade upon release is either pointing upwards or slightly toward the target.

2) At further distances, the point of the blade may be slightly beyond the 12:00 position (Technically, slightly above a ¼ spin).

3) The knife can be held or palmed as high on the blade as one desires.

4) The thrower is not permitted to touch the last inch of blade closest to the point when throwing.

5) While not encouraged, the knife can be pinched in the same manner as one would pinch a spear

6) Note that sidearm releases are permissible.

7) Note that underhand releases are NOT permissible.

Article III. DISTANCES

a) The thrower must throw behind these respective lines:

i) 2m (6’7”)

ii) 3m (9’10”)

iii) 4m (13’1”)

iv) 5m (16”5”)

v) 6m (19’8”).

b) If the competitor steps over the set boundary line, he will be warned by the lane official.

c) If it happens again, the score for that throw will be zero (no score) regardless of the knife’s impact.

d) If the competitor executes a sidearm throw, he is allowed to straddle the boundary of the lane but one foot must remain within the lane and behind the set distance. This must be done in a way that does not interfere with another competitor and if this proves to be too distracting he can allow the other thrower to proceed so there is a free lane to his left.

e) If a competitor needs to step forward on each release, they are permitted to do so, as long as the final step is within the set boundary line.

# Article I. GAMES

Official Rules for Game of Throws Sunday

(Spin or no spin is allowed in all of these games)

## Silhouette:

1) Game board is 4 feet wide by 7 feet tall (1.22m x 2.13m)

2) Two vertically oriented 2 in by 8 in boards are placed on either side of a human shaped figure (6 ft.)

3) Six 4” (10 cm) round red targets with a 1” (2.54 cm) round white center bullseye painted on each board for a total of 12 targets.

4) Competitor must stand behind the 3m mark.

5) Targets must be hit in order from lowest position to highest position starting with the left target board.

6) Hitting the red region of a target is +1 point. Hitting the white center bullseye is +2 pt. Hitting the human shaped figure (stick or no stick) is -5 points.

7) Highest number of points wins. In case of tie in the final round, throwers will stand at the 4m line and repeat silhouette round to determine highest score.

## Roulette:

1) Two throwers stand at the 3m line with two knives each. Knives do not have to be in a sheath.

2) The targets are prepared as such:

a) Leftmost target will have two 12” x 12” regions arranged side by side painted red and black. A vertical line separates the two regions

b) Center target is unchanged.

c) Rightmost target will have two 12” x 12” regions arranged one above the other with the letters H (high) and L (low). A horizontal line separates the two regions.

3) A digital roulette wheel is spun and the ball position is called out clearly. The first position called will be the color and the second will be the number.

4) The throwers must throw the first knife at the corresponding color (red or black) and number (1-18 is L for low; 19-36 is H for high). The first one to accurately hit and stick BOTH color and number wins the round.

a) If the color/number combination is the green zero, the throwers must throw both knives into the center target.

b) If both throwers miss their color/number combinations after three rounds, both throwers are eliminated.

c) If the knife thrown hits either the horizontal or vertical dividing line, the point does not count. The knife must be touching the color (Red or Black) or number (H or L). In case of the green zero, both knives may stick anywhere within in the target area (1 pt – 5 pt regions) of the center target.

5) The winner is whoever wins best two out of three rounds. In case of a tie after three rounds, the rounds continue until someone scores the deciding point.

NOTE: This game is a single elimination bracketed event. It is also a Vegas Style game that requires competitors to ante up $20 to play. Winner gets 50% of pot, second place 30% and third place 10%.

## Quick Draw:

1) Two throwers stand at the 3m line with knives in a sheath. Target bullseye height is 50″ from ground level.

a) Knives can be any design and with any type of handle. Sheaths can be any design or material.

b) Sheaths must be firmly affixed to a belt at the thrower’s waist and the handle of the knife MUST be positioned lower than the thrower’s belly button.

c) The throwing hand must positioned flat on the upper chest and touching the thrower’s collar bone.

d) The knife may be thrown rotational, underhand, no-spin or half-spin.

2) Three lights will signal the stop (red), ready (orange) and start (green) of the draw.

3) First knife that sticks within the ~~red diamond shaped (12″)~~ three point ring of the target wins the round. The winner is the thrower who wins best out of three rounds.

5) The competition continues as a single elimination format until the final round between two competitors.

4) Fastest time (with a confirmed stick within the red diamond area of the target) will be recorded as the official fastest time on record.

## Trick Throw:

1) The ten trick throws are as follow:

a) Double Overhand – one knife in each hand

b) Double Underhand – one knife in each hand

c) Two knives – two knives in one hand

d) Behind the back – thrower standing perpendicular to the target

e) Under the leg – either leg is allowed

f) Over the shoulder – facing away from target

g) Triple H – underhand left, overhand right, cross draw right with knife held in teeth or by lips

h) Gunslinger – two knives. Flip knife in hand, throw behind back to catch with same hand and throw with same hand. Repeat with opposite hand.

i) 3 x 3 – three knives in hand thrown in succession while walking at a steady gait towards single target

j) Pop up – two knives. One held in dominant hand and one balanced on foot before opposite hand. Throw knife from dominant hand then use foot motion to pop up balanced knife into opposite hand and throw.

2) Five tricks will be chosen by random with the roll of the dice. Everyone will throw the same five tricks.

3) Throwers may be no closer to target than 2m.

4) Any style of throwing is allowed.

5) Points tally as follow:

a) Complete trick in 1 attempt = 3 pts.

b) Complete trick in 2 attempts = 2 pts.

c) Complete trick in 3 attempts = 1 pt.

6) Two throwers bracketed head-t-head with highest score going forward. Single eliminations. Dropping a knife during an attempt voids the attempt.

7) In case of ties, the dice are rolled and a random trick is chosen until winner is decided.

8) The thrower with the highest points wins.